Over Easter I have been developing a model for the final gameplay footage, showing UV maps on duplicable objects, whose texture will then coincide with the room. I feel that the enclosed corridors would add a level of difficulty to the game at a later stage, as Mr. Hyde will have to be distracting people to get through unnoticed, whilst also following heartbeat audio to the mission objective.
Victorian House Map - UV Mapping in progress:
First Floor |
I am also designing bottle labels and specific props available to view from the inventory.
Please read the post below...
ReplyDeletehttp://ucarochester-cgartsandanimation.blogspot.co.uk/2015/04/fao-year-2-adaptation-submission-check.html
"Roll up! Roll up! It's the Tombola Of Dreams!"
ReplyDeletehttp://ucarochester-cgartsandanimation.blogspot.co.uk/2015/04/tombola-of-dreams-2015-final-week.html