(Above Left): Glove design with a cloth overhang to hide syringes fitted between fingers. The needles would release with the compression of a fist to eliminate victims anonymously.
(Above Right): Potential design for the character of Mr. Utterson.
Transformation of Dr. Jekyll into Mr. Hyde
(Above Left): Concept art of Mr. Hyde's mask - Bandanna attached to skull wraps around the head with structural web mimicking the layout of the map of a brain.
(Above Right): Dr. Jekyll mixing chemicals in his laboratory.
Possible cane ideas for Mr. Hyde - Mask and cane are locked in attic?
General London District Sketch
Gameplay Screenshots:
1) Mr. Hyde hiding from the police (Doll-House Perspective)
2) Mr. Hyde skulking about (Isometric Perspective)
3) 'Potion Equipping' menu - Gameplay fades and vials connected to shoulder-belt shift into view for selection
4) 'London Map' view - Access the map in the laboratory to designate a way-point for the smaller map
Composition Thumbnails: Here I have sketched out some rough ideas for a possible gameplay trailer, which has also helped to establish the layout of the laboratory. The trailer could either reflect the eerie goings-on there using subtle zoom shots and background voices OR the same shots as a police investigation takes place in the lab (after the demise of Dr. Jekyll at the end of the game).
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