We were first given a video game character to design an environment from, based entirely on the style and emotional tone of the character. I was given the 'Vault Boy' of the Fallout franchise. Though this character does not necessarily require a back-story in-game, I designed an environment suited to his survival in the bunkers of the wasteland.
I was then given the words 'Defiant Swamp' around which to build a fitting environment.
No comments:
Post a Comment