Tuesday 21 October 2014

Character Project: Progress

Initially I cropped real images of vegetables and turned them into silhouettes, over which I added random limbs and accessories to gauge character from them. Using unique abilities, the player must find and guide the vegetables through various levels of puzzles in order to complete the game.


Here I have also outlined the various elements which will keep the vegetables on their toes. The screenshot concept shows that there are various layers to the game, explaining that the carrot is able to find hidden treasures in the dark and the broccoli can smash through walls.

I changed the (cool as a) cucumber to have sunglasses and gave the onion a moustache so as to not confuse it with the potato.


The game itself and its characters are still without names.

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